The gameplay elements of The Waycross Inn are currently undergoing their second design pass, and some of them are starting to look presentable enough that I can cover them in detail in a dev diary. the first of these i’m going to tackle is the brewing process. Obviously, this is still very early development. Screens
When people ask me what I’m working on at the moment, I tell them; “It’s an RPG about running a medieval fantasy Tavern, and It’s going to be a bit like ‘King of Dragon Pass’.” And the response is one of two things… More often than not, the response is a nonplussed expression, followed by
Hello All, Just a quick note to let you know what we’re up to at Smiling Bag right now. As some of you may have read on my Smiling Blog, I had a difficult end to 2014. Sadly, as the main contributor at Smiling Bag, if my own life hits issues, then the work stops. So I’ve decided
Hi all, this is the first post on the new Smiling Bag 2.0 website, so I though the most appropriate thing to do would be to summarise the last year and let you know where we’re aiming to go next. I went for a rummage through my old files to try and find a document I’d written